This work was created by me, inspired by the magnificent concept art (https://www.artstation.com/artwork/kqxn) from the talented artist KKS~(https://www.artstation.com/kks). Throughout the process of completing this project, I aimed to enhance my skills in creating texture trim atlases for modular buildings and other wooden structures. Additionally, as a part of my learning experience, I created a wood material using Substance Designer. The final renders were produced in Unreal Engine 5, utilizing Nanite and Lumen technologies, which added an incredible level of detail and dynamic lighting to the work.