World of Tanks 2.0. Hangar for Personal Missions

I’m glad to share my work as a Level Artist on the World of Tanks Personal Missions 3.0 Hangar.

My responsibilities included scene blockout, set dressing, decal layout, lighting setup working closely with the concept art and incorporating feedback from my Lead and Art Owner.

The hangar was designed to reflect a classified facility with advanced technologies and experimental tank development. The environment emphasizes themes of secret operations, featuring thematic details such as specialized equipment, production zones, and spy-like elements, creating a distinctive and immersive atmosphere.

Special thanks to my teammates and leads for their guidance and collaboration:

Concept Artist — Alexander Pavlov https://www.artstation.com/identikit

Level Art Lead — Vladislav Lisnevskiy https://www.artstation.com/aidis

Art Owner — Maria Zinchenko https://www.artstation.com/mariazinchenko

VFX Artist — Anton Dziuba

3D Environment Art Lead — Iaan Kisliuk https://www.artstation.com/silmun

3D Environment Art Supervisor — Igor Mikiyanets https://www.artstation.com/igormikiyanets

Art Directors — Egor Blintsov https://www.artstation.com/asylumcat
and Vitaliy Lashkov

And special thanks to the 3D Environment Team for creating these amazing assets.